Together, they defect from Heaven and Hell and search for another place to live. To his surprise there are many such as himself, and together with Lilith, daughter of Mephisto, he leads a great exodus. Convinced that there must be others such as him in both Heaven and Hell, Inarius starts to search for other individuals who share his views on the war. Tired of the constant fighting, he sees little point in their infinite war they are waging against Hell. The story begins with Inarius, a powerful angel and member of the Angiris Council. It is referred to as The Great Conflict, and all other wars and events, like The Sin War, fall under it. No side has gained much of anything at all for long, and, in their struggle, have often destroyed much of what they sought to claim. That long development time has always been a trade-off for quality, so gamers have learned to be patient when it comes to whatever Blizzard’s working on.Since the birth of reality itself, the High Heavens and the Burning Hells have waged an endless war for anything of value within their realms of order and chaos. The studio only indicated that the game wouldn’t even come “Blizzard soon,” a joke that plays on the fact that it takes a long time for Blizzard to push out their software. Will the locations all serve as massive hubs hosting events and characters? Probably not, but the number reveals the huge scale and scope of the title.īlizzard did not share a precise release date for Diablo 4 at BlizzCon 2019. Each game in the franchise up until this point has had less than 10 towns, so this news about Diablo 4 featuring more than 100 towns and villages marks an obviously dramatic shift. There would be a central town that branches off into locations built to play hosts to specific quests and story moments. Previously, players would travel to specific areas in each act. The massive open world showcased in Diablo 4’s gameplay sequences during BlizzCon 2019 is a big change for the franchise. See also Did Eleanor Bring Yelena Into Hawkeye Stępień said that the game will have “over 100 villages or places like this ,” and that players will have opportunities to learn about the world by discovering the “stories of simple folks” all over. In service of that darkness and lore, Diablo 4 will be littered with NPCs from villages and towns all over the aforementioned open world above the dungeons and caverns. He emphasized that the darkness will serve the story and vibe of Diablo, making the experience distinct and unique. First, according to Wccftech’s recap, Stępień echoed the notion that Diablo 4 will be dark. It was at BlizzCon 2019 during a panel on Diablo 4’s world and lore that Creative Director Sebastian Stępień shared some specific information about the story and setting in Blizzard’s upcoming adventure. Most of those leaks turned out to be prophetic, of course, with Blizzard dropping a ton of confirming information for the title at their convention. One leak in particular correctly revealed that Diablo 4 would feature elements of open world gameplay. The game leaked several times in the year leading up to the convention, with some rumors even pointing towards a playable build coming. They even let streamers from around the world play and broadcast the demo for fans on the convention’s show floor.ĭiablo 4 was an incredibly known “surprise” ahead of BlizzCon 2019. Blizzard revealed Diablo 4 officially last week during BlizzCon 2019, and they showcased everything from cinematic trailers to gameplay. When Diablo 4 eventually launches, it will feature more than 100 towns and villages and more NPC interaction than ever before.
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